using System; using UnityEngine; using Adrenak.UniMap; namespace Adrenak.UniMap.Examples { public class TextSearchExample : MonoBehaviour { async void Start() { UniMapInitializer.Initialize(); TextSearchRequest request = new TextSearchRequest("KEY"); // Callback search request.Send( "MIT Manipal", 5000, result => Debug.Log(JsonUtility.ToJson(result)), exception => Debug.LogError(exception) ); // Promise search try { var response = await request.Send("MIT Manipal", 5000); Debug.LogError(JsonUtility.ToJson(response)); } catch (Exception e) { Debug.LogError(e); } } } }